//
//  UIView+XSLayout.m
//  Test
//
//  Created by xueshan1 on 2018/12/13.
//  Copyright © 2018 xueshan1. All rights reserved.
//

#import "UIView+XSLayout.h"

@implementation UIView (XSLayout)

- (void)setX:(CGFloat)x{
    CGRect frame = self.frame;
    frame.origin.x = x;
    self.frame = frame;
}
- (CGFloat)x{
    return self.frame.origin.x;
}
- (void)setY:(CGFloat)y{
    CGRect frame = self.frame;
    frame.origin.y = y;
    self.frame = frame;
}
- (CGFloat)y{
    return self.frame.origin.y;
}
- (void)setTop:(CGFloat)top{
    CGRect frame = self.frame;
    frame.origin.y = top;
    self.frame = frame;
}
- (CGFloat)top{
    return self.frame.origin.y;
}
- (void)setLeft:(CGFloat)left{
    CGRect frame = self.frame;
    frame.origin.x = left;
    self.frame = frame;
}
- (CGFloat)left{
    return self.frame.origin.x;
}
- (void)setBottom:(CGFloat)bottom{
    CGRect frame = self.frame;
    frame.origin.y = bottom - frame.size.height;
    self.frame = frame;
}
- (CGFloat)bottom{
    return self.frame.origin.y + self.frame.size.height;
}
- (void)setRight:(CGFloat)right{
    CGRect frame = self.frame;
    frame.origin.x = right - frame.size.width;
    self.frame = frame;
}
- (CGFloat)right{
    return self.frame.origin.x + self.frame.size.width;
}
- (void)setCenterX:(CGFloat)centerX{
    self.center = CGPointMake(centerX, self.center.y);
}
- (CGFloat)centerX{
    return self.center.x;
}
- (void)setCenterY:(CGFloat)centerY{
    self.center = CGPointMake(self.center.x, centerY);
}
- (CGFloat)centerY{
    return self.center.y;
}
- (void)setWidth:(CGFloat)width{
    CGRect frame = self.frame;
    frame.size.width = width;
    self.frame = frame;
}
- (CGFloat)width{
    return self.frame.size.width;
}
- (void)setHeight:(CGFloat)height{
    CGRect frame = self.frame;
    frame.size.height = height;
    self.frame= frame;
}
- (CGFloat)height{
    return self.frame.size.height;
}
- (void)setOrigin:(CGPoint)origin{
    CGRect frame = self.frame;
    frame.origin = origin;
    self.frame = frame;
}
- (CGPoint)origin{
    return self.frame.origin;
}
- (void)setSize:(CGSize)size{
    CGRect frame = self.frame;
    frame.size = size;
    self.frame = frame;
}
- (CGSize)size{
    return self.frame.size;
}


@end
